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New XR4ED publication on ERCIM NEWS

New XR4ED publication on ERCIM NEWS

This article introduces an intelligent Extended Reality (XR) teaching assistant communicating with the users in natural language. The application uses artificial intelligence (ChatGPT) to understand and communicate with the students using realistic-looking avatars...

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New XR4ED paper accepted at CHI2024

New XR4ED paper accepted at CHI2024

The following paper was accepted at CHI2024:  Stretch your reach: Studying Self-Avatar and Controller Misalignment in Virtual Reality Interaction. Ponton J., Keshavarz R., Beacco A., Pelechano N

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New open-access XR4ED publication

New open-access XR4ED publication

This study investigated a new way of navigating and interacting in virtual reality (VR), the extended funneling technique. Normally, VR users have a limited space to move their virtual hands, controlled by a device. The researchers investigated whether expanding this...

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XR4ED publication accepted at ACM Transactions on Graphics

XR4ED publication accepted at ACM Transactions on Graphics

This paper discusses the development of a novel solution called "SparsePoser" for accurately and reliably reconstructing human motion in the context of Virtual Reality (VR) and entertainment applications. The paper addresses the growing demand for cost-effective ways...

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XR4ED publication to present at IMCL2023

XR4ED publication to present at IMCL2023

This paper presents a user-centered design approach employed in the development of initial user requirements for the XR4ED EU project. The process involves the utilization of questionnaires to gather valuable insights regarding the user requirements for experts XR in...

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